pipeRadius
The minor radius of the torus, defining the pipe that encircles the torus ring. Animatable.
Declaration
var pipeRadius: CGFloat { get set }Discussion
In the definition of a torus as a surface of revolution, the pipe radius defines a circle that is rotated around an axis (the Y axis of the torus’ local coordinate space). Rotating the circle around this axis makes it follow a circular path (whose radius is defined by the ringRadius property) and creates the surface of the torus.
The default pipe radius is 0.25. A pipe radius of zero or less creates an empty geometry.
You can animate changes to this property’s value. See Animating SceneKit Content.