SCNVector4Make(_:_:_:_:)
Returns a new four-component vector created from individual component values.
Declaration
func SCNVector4Make(_ x: Float, _ y: Float, _ z: Float, _ w: Float) -> SCNVector4func SCNVector4Make(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat, _ w: CGFloat) -> SCNVector4Parameters
- x:
The first component of the vector.
- y:
The second component of the vector.
- z:
The third component of the vector.
- w:
The fourth component of the vector.
Return Value
An initialized SCNVector4 structure.