---
title: SCNWrapMode.mirror
framework: scenekit
role: symbol
role_heading: Case
path: scenekit/scnwrapmode/mirror
---

# SCNWrapMode.mirror

Texture sampling of texture coordinates outside range from 0.0 to 1.0 should behave as if the range reverses before repeating.

## Declaration

```swift
case mirror
```

## Mentioned in

SCNMirror

## Discussion

Discussion Texture sampling in areas of the material whose texture coordinates would fall outside from 0.0 to 1.0 results in tiling both texture image and its mirror image across the surface using the material.

## See Also

### Constants

- [SCNWrapMode.clamp](scenekit/scnwrapmode/clamp.md)
- [SCNWrapMode.repeat](scenekit/scnwrapmode/repeat.md)
- [SCNWrapMode.clampToBorder](scenekit/scnwrapmode/clamptoborder.md)
- [SCNClamp](scenekit/scnclamp.md)
- [SCNRepeat](scenekit/scnrepeat.md)
- [SCNClampToBorder](scenekit/scnclamptoborder.md)
- [SCNMirror](scenekit/scnmirror.md)
