---
title: SCNWrapMode.repeat
framework: scenekit
role: symbol
role_heading: Case
path: scenekit/scnwrapmode/repeat
---

# SCNWrapMode.repeat

Texture sampling uses only the fractional part of texture coordinates, passing through the range from 0.0 to (but not including) 1.0.

## Declaration

```swift
case `repeat`
```

## Mentioned in

SCNRepeat

## Discussion

Discussion Texture sampling in areas of the material whose texture coordinates would fall outside from 0.0 to 1.0 results in tiling the texture image across the surface using the material.

## See Also

### Constants

- [SCNWrapMode.clamp](scenekit/scnwrapmode/clamp.md)
- [SCNWrapMode.clampToBorder](scenekit/scnwrapmode/clamptoborder.md)
- [SCNWrapMode.mirror](scenekit/scnwrapmode/mirror.md)
- [SCNClamp](scenekit/scnclamp.md)
- [SCNRepeat](scenekit/scnrepeat.md)
- [SCNClampToBorder](scenekit/scnclamptoborder.md)
- [SCNMirror](scenekit/scnmirror.md)
