---
title: HSV Adjust
framework: shadergraph
role: symbol
role_heading: ShaderGraph Node
path: shadergraph/adjustment/hsv-adjust
---

# HSV Adjust

Adjusts the hue, saturation and value of an RGB color by a vector .

## Parameter Types

Parameter Types Parameter descriptions Discussion The HSV Adjust node adjusts the hue, saturation, and value of the color passed to the In parameter. The node performs this adjustment by adding the first value of the Amount vector to the hue, multiplying the saturation by the second value of the Amount vector, and multiplying that value by the third value of the Amount vector. When adjusting the hue, a positive value rotates the hue in the direction of red to green to blue. A value of 1 represents an entire rotation, and results in no change. note: This node never changes the alpha of a color4.

## See Also

### Nodes

- [Remap](shadergraph/adjustment/remap.md)
- [Smooth Step](shadergraph/adjustment/smooth-step.md)
- [Luminance](shadergraph/adjustment/luminance.md)
- [RGB to HSV](shadergraph/adjustment/rgb-to-hsv.md)
- [HSV to RGB](shadergraph/adjustment/hsv-to-rgb.md)
- [Contrast](shadergraph/adjustment/contrast.md)
- [Range](shadergraph/adjustment/range.md)
- [Saturate](shadergraph/adjustment/saturate.md)
- [Step (RealityKit)](shadergraph/adjustment/step-(realitykit).md)
