---
title: Step (RealityKit)
framework: shadergraph
role: symbol
role_heading: ShaderGraph Node
path: shadergraph/adjustment/step-(realitykit)
---

# Step (RealityKit)

Outputs a 1 or a 0 depending on whether the input is greater than or less than the edge value.

## Overview

Overview 0 if X < Edge, otherwise it returns 1.0 Parameter Types Parameter descriptions Discussion The Step node takes the In value and compares it to the Edge parameter. If the value is less than Edge, the node returns 0. Otherwise, it returns 1.

## See Also

### Nodes

- [Remap](shadergraph/adjustment/remap.md)
- [Smooth Step](shadergraph/adjustment/smooth-step.md)
- [Luminance](shadergraph/adjustment/luminance.md)
- [RGB to HSV](shadergraph/adjustment/rgb-to-hsv.md)
- [HSV to RGB](shadergraph/adjustment/hsv-to-rgb.md)
- [Contrast](shadergraph/adjustment/contrast.md)
- [Range](shadergraph/adjustment/range.md)
- [HSV Adjust](shadergraph/adjustment/hsv-adjust.md)
- [Saturate](shadergraph/adjustment/saturate.md)
