---
title: Application
framework: shadergraph
role: symbol
role_heading: ShaderGraph Node Group
path: shadergraph/application
---

# Application

Get system values such as the current time or the direction of the up vector.

## Overview

Overview Use Application nodes as input to other parts of your material. For example, you might use the current time as a unique input value to another node.

## Topics

### Nodes

- [Time (float)](shadergraph/application/time-(float).md)
- [Up Direction](shadergraph/application/up-direction.md)

## See Also

### Node Categories

- [2D-Procedural](shadergraph/2d-procedural.md)
- [2D-Texture](shadergraph/2d-texture.md)
- [3D-Procedural](shadergraph/3d-procedural.md)
- [3D-Texture](shadergraph/3d-texture.md)
- [Adjustment](shadergraph/adjustment.md)
- [Compositing](shadergraph/compositing.md)
- [Data](shadergraph/data.md)
- [Geometric](shadergraph/geometric.md)
- [Logic](shadergraph/logic.md)
- [Material](shadergraph/material.md)
- [Math](shadergraph/math.md)
- [Organization](shadergraph/organization.md)
- [Procedural](shadergraph/procedural.md)
- [RealityKit](shadergraph/realitykit.md)
- [Surface](shadergraph/surface.md)
