Bitangent
The geometric bitangent vector of the currently-processed data in a given coordinate space.
Parameter Types
Parameter descriptions
SpaceThe space in which the shader defines the bitangent vector. Defaults to
object.IndexThe index of the texture coordinates that the node computes the tangent against. Default is
0.
Discussion
Valid values for the Space parameter include:
model: The local coordinate space before the shader applies any local deformations or global transforms to the geometry.object: The local coordinate space after the shader applies local deformations, but before it applies global transforms to the geometry.world: The global coordinate space after the shader applies both local deformations and global transforms to the geometry.