---
title: Geometric Property
framework: shadergraph
role: symbol
role_heading: ShaderGraph Node
path: shadergraph/geometric/geometric-property
---

# Geometric Property

The value of the specified geometric property (defined using ) of the currently-bound geometry.

## Parameter Types

Parameter Types Parameter descriptions Discussion The Geometric Property node attempts to return the value of the geometric property with the name defined by the Geomprop parameter. If that property doesn’t exist or there’s an error retrieving the property’s value, the node outputs the value of the Default parameter. note: The type of this node must be the same as the type of the geometric property you’re attempting to reference.

## See Also

### Nodes

- [Position](shadergraph/geometric/position.md)
- [Normal](shadergraph/geometric/normal.md)
- [Tangent](shadergraph/geometric/tangent.md)
- [Bitangent](shadergraph/geometric/bitangent.md)
- [Texture Coordinates](shadergraph/geometric/texture-coordinates.md)
- [Geometry Color](shadergraph/geometric/geometry-color.md)
- [Reflect (RealityKit)](shadergraph/geometric/reflect-(realitykit).md)
- [Refract (RealityKit)](shadergraph/geometric/refract-(realitykit).md)
