---
title: Cube Image LOD (RealityKit)
framework: shadergraph
role: symbol
role_heading: ShaderGraph Node
path: shadergraph/realitykit/cube-image-lod-(realitykit)
---

# Cube Image LOD (RealityKit)

A texturecube with RealityKit properties and a explicit level of detail.

## Overview

Overview Explicit level of detail. Input image must be in KTX file format Parameter Types Parameter descriptions Discussion The Cube Image LOD node produces a texture using the contents of the image file specified in the File parameter. It has various of parameters that affect the properties of the rendered textures. note: Create the input file in a .ktx format or the node won’t work properly. The possible values for the wrap mode parameters are: warning: You can only use clamp-to-zero if the Border Color parameter is set to transparent_black; otherwise, the behavior of the node is undefined. The possible values for Mag Filter and Min Filter are: The Mip Filter parameter has the same possible values, with the addition of the option to allow for the value of None, which specifies that mipmapping isn’t used. The Mip Filter parameter has the same possible values as are noted above with the addition of allowing for the value of None which specifies that mipmapping will not be used. For an example on how to use this node, see the bottom of the Cube Image (RealityKit) node page.

## See Also

### Nodes

- [Unlit Surface (RealityKit)](shadergraph/realitykit/unlit-surface-(realitykit).md)
- [PBR Surface (RealityKit)](shadergraph/realitykit/pbr-surface-(realitykit).md)
- [Occlusion Surface (RealityKit)](shadergraph/realitykit/occlusion-surface-(realitykit).md)
- [Shadow Receiving Occlusion Surface (RealityKit)](shadergraph/realitykit/shadow-receiving-occlusion-surface-(realitykit).md)
- [View Direction (RealityKit)](shadergraph/realitykit/view-direction-(realitykit).md)
- [Camera Position (RealityKit)](shadergraph/realitykit/camera-position-(realitykit).md)
- [Geometry Modifier Model To World (RealityKit)](shadergraph/realitykit/geometry-modifier-model-to-world-(realitykit).md)
- [Geometry Modifier World To Model (RealityKit)](shadergraph/realitykit/geometry-modifier-world-to-model-(realitykit).md)
- [Geometry Modifier Normal To World (RealityKit)](shadergraph/realitykit/geometry-modifier-normal-to-world-(realitykit).md)
- [Geometry Modifier Model To View (RealityKit)](shadergraph/realitykit/geometry-modifier-model-to-view-(realitykit).md)
- [Geometry Modifier View To Projection (RealityKit)](shadergraph/realitykit/geometry-modifier-view-to-projection-(realitykit).md)
- [Geometry Modifier Projection To View (RealityKit)](shadergraph/realitykit/geometry-modifier-projection-to-view-(realitykit).md)
- [Geometry Modifier Vertex ID (RealityKit)](shadergraph/realitykit/geometry-modifier-vertex-id-(realitykit).md)
- [Surface Model To World (RealityKit)](shadergraph/realitykit/surface-model-to-world-(realitykit).md)
- [Surface Model To View (RealityKit)](shadergraph/realitykit/surface-model-to-view-(realitykit).md)
