---
title: "init(x:y:z:)"
framework: spatial
role: symbol
role_heading: Initializer
path: "spatial/point3d/init(x:y:z:)-28jhw"
---

# init(x:y:z:)

Creates a point from the specified floating-point values.

## Declaration

```swift
init<T>(x: T, y: T, z: T) where T : BinaryFloatingPoint
```

## Parameters

- `x`: A floating-point value that specifies the x-coordinate value.
- `y`: A floating-point value that specifies the y-coordinate value.
- `z`: A floating-point value that specifies the z-coordinate value.

## See Also

### Creating a 3D point structure

- [init()](spatial/point3d/init().md)
- [init(x:y:z:)](spatial/point3d/init(x:y:z:)-3lary.md)
- [init(vector:)](spatial/point3d/init(vector:).md)
- [init(_:)](spatial/point3d/init(_:)-1f1ha.md)
- [init(_:)](spatial/point3d/init(_:)-1kved.md)
- [init(_:)](spatial/point3d/init(_:)-34plj.md)
- [init(_:)](spatial/point3d/init(_:)-4gu20.md)
- [init(_:)](spatial/point3d/init(_:)-50tw4.md)
