init(position:target:up:)
Creates a pose at the specified position that’s oriented towards a look at target.
Declaration
init(position: Point3DFloat = .zero, target: Point3DFloat, up: Vector3DFloat = Vector3DFloat(x: 0, y: 1, z: 0))Parameters
- position:
The position of the pose.
- target:
The point that the ray looks at.
- up:
The up direction.