applying(_:)
Returns a ray that results from applying the specified affine transform.
Declaration
func applying(_ transform: AffineTransform3D) -> Ray3DParameters
- transform:
The affine transform that the function unapplies to the point.
Returns a ray that results from applying the specified affine transform.
func applying(_ transform: AffineTransform3D) -> Ray3DThe affine transform that the function unapplies to the point.