apply(_:)
Applies a pose.
Declaration
mutating func apply(_ pose: Pose3DFloat)Parameters
- pose:
The pose. This function rotate’s the ray’s direction by the pose’s rotation and sets the ray’s origin to the pose’s position.
Applies a pose.
mutating func apply(_ pose: Pose3DFloat)The pose. This function rotate’s the ray’s direction by the pose’s rotation and sets the ray’s origin to the pose’s position.