intersects(sphereOrigin:sphereRadius:)
Declaration
func intersects(sphereOrigin: Point3DFloat, sphereRadius: Float) -> BoolParameters
- sphereOrigin:
A point structure that defines the center of the sphere.
- sphereRadius:
The radius of the sphere.
Return Value
A Boolean value that indicates whether the ray intersects the sphere.
Discussion
Returns a Boolean value that indicates whether the ray intersects a specified sphere.