spline(leftEndpoint:from:to:rightEndpoint:t:)
Returns an interpolated value between two rotations along a spherical cubic spline.
Declaration
static func spline(leftEndpoint r0: Rotation3DFloat, from r1: Rotation3DFloat, to r2: Rotation3DFloat, rightEndpoint r3: Rotation3DFloat, t: Float) -> Rotation3DFloatReturn Value
A new rotation that’s the interpolated value between the two rotations along a spherical cubic spline.
Discussion
Use this function to smoothly interpolate between a sequence of rotations.