---
title: pointOfView
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/sk3dnode/pointofview
---

# pointOfView

The Scene Kit node from which the scene’s contents are viewed when rendered.

## Declaration

```swift
var pointOfView: SCNNode? { get set }
```

## Discussion

Discussion Use a SCNNode object with an SCNCamera instance assigned to its camera property to view a scene. This SceneKit node provides the position and direction of a virtual camera, and the camera object provides rendering parameters such as field of view and focus. The direction of view is along the negative z-axis of the SceneKit node’s local coordinate space.

## See Also

### Configuring a 3D Node

- [viewportSize](spritekit/sk3dnode/viewportsize.md)
- [scnScene](spritekit/sk3dnode/scnscene.md)
- [autoenablesDefaultLighting](spritekit/sk3dnode/autoenablesdefaultlighting.md)
