---
title: "follow(_:duration:)"
framework: spritekit
role: symbol
role_heading: Type Method
path: "spritekit/skaction/follow(_:duration:)"
---

# follow(_:duration:)

Creates an action that moves the node along a relative path, orienting the node to the path.

## Declaration

```swift
class func follow(_ path: CGPath, duration: TimeInterval) -> SKAction
```

## Parameters

- `path`: A Core Graphics path whose coordinates are relative to the node’s current position.
- `duration`: The duration of the animation.

## Return Value

Return Value A new action object.

## Discussion

Discussion Calling this method is equivalent to calling the follow(_:asOffset:orientToPath:duration:) method, passing in true to both the offset and orient parameters. This action is reversible; the resulting action creates and then follows a reversed path with the same duration.

## See Also

### Animating a Node’s Position Along a Custom Path

- [follow(_:speed:)](spritekit/skaction/follow(_:speed:).md)
- [follow(_:asOffset:orientToPath:duration:)](spritekit/skaction/follow(_:asoffset:orienttopath:duration:).md)
- [follow(_:asOffset:orientToPath:speed:)](spritekit/skaction/follow(_:asoffset:orienttopath:speed:).md)
