moveBy(x:y:duration:)
Creates an action that moves a node relative to its current position.
Declaration
class func moveBy(x deltaX: CGFloat, y deltaY: CGFloat, duration: TimeInterval) -> SKActionParameters
- deltaX:
The x-value, in points, to add to the node’s position.
- deltaY:
The y-value, in points, to add to the node’s position.
- duration:
The duration of the animation.
Return Value
A new action object.
Discussion
When the action executes, the node’s position property animates from its current position to its new position.
This action is reversible; the reverse is created as if the following code is executed: