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setNormalTexture(_:)

Creates an action that changes a sprite’s normal texture.

Declaration

class func setNormalTexture(_ texture: SKTexture) -> SKAction

Parameters

  • texture:

    The new texture to use on the sprite.

Return Value

A new action object.

Discussion

Only an SKSpriteNode object can execute this action. When the action executes, the sprite’s normalTexture property changes immediately to the new texture.

This action is not reversible; the reverse of this action does nothing.

See Also

Animating a Node’s Texture