---
title: avAudioNode
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skaudionode/avaudionode
---

# avAudioNode

The audio node’s current audio asset.

## Declaration

```swift
var avAudioNode: AVAudioNode? { get set }
```

## Discussion

Discussion The AV audio node must refer to an AVAudioEngine sound graph from a single sound source or URL.

## See Also

### Configuring Audio Nodes

- [isPositional](spritekit/skaudionode/ispositional.md)
- [autoplayLooped](spritekit/skaudionode/autoplaylooped.md)
