---
title: "init(avAudioNode:)"
framework: spritekit
role: symbol
role_heading: Initializer
path: "spritekit/skaudionode/init(avaudionode:)-969st"
---

# init(avAudioNode:)

Initializes an audio node from an AVFoundation audio node.

## Declaration

```swift
init(avAudioNode node: AVAudioNode?)
```

## Parameters

- `node`: An doc://com.apple.documentation/documentation/AVFAudio/AVAudioNode object that holds an doc://com.apple.documentation/documentation/AVFAudio/AVAudioEngine sound graph from a single sound source or URL.

## Return Value

Return Value A newly initialized audio node.

## See Also

### Initializing Audio Nodes

- [init(fileNamed:)](spritekit/skaudionode/init(filenamed:).md)
- [init(url:)](spritekit/skaudionode/init(url:)-8v3q0.md)
- [init(coder:)](spritekit/skaudionode/init(coder:).md)
