---
title: particleColorBlendFactorRange
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skemitternode/particlecolorblendfactorrange
---

# particleColorBlendFactorRange

The range of allowed random values for a particle’s starting color blend factor.

## Declaration

```swift
var particleColorBlendFactorRange: CGFloat { get set }
```

## Discussion

Discussion The default value is 0.0. If non-zero, the initial color blend factor of each particle is randomly determined and may vary by plus or minus half of the range value.

## See Also

### Controlling How the Texture is Blended with Particle Color

- [particleColorBlendFactorSequence](spritekit/skemitternode/particlecolorblendfactorsequence.md)
- [particleColorBlendFactor](spritekit/skemitternode/particlecolorblendfactor.md)
- [particleColorBlendFactorSpeed](spritekit/skemitternode/particlecolorblendfactorspeed.md)
