---
title: particleColorRedRange
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skemitternode/particlecolorredrange
---

# particleColorRedRange

The range of allowed random values for the red component of a particle’s initial color.

## Declaration

```swift
var particleColorRedRange: CGFloat { get set }
```

## Discussion

Discussion The default value is 0.0. If non-zero, the starting red component of a particle’s color is randomly determined and may vary by plus or minus half of the range value.

## See Also

### Configuring Particle Color

- [particleColorSequence](spritekit/skemitternode/particlecolorsequence.md)
- [particleColor](spritekit/skemitternode/particlecolor.md)
- [particleColorAlphaRange](spritekit/skemitternode/particlecoloralpharange.md)
- [particleColorBlueRange](spritekit/skemitternode/particlecolorbluerange.md)
- [particleColorGreenRange](spritekit/skemitternode/particlecolorgreenrange.md)
- [particleColorAlphaSpeed](spritekit/skemitternode/particlecoloralphaspeed.md)
- [particleColorBlueSpeed](spritekit/skemitternode/particlecolorbluespeed.md)
- [particleColorGreenSpeed](spritekit/skemitternode/particlecolorgreenspeed.md)
- [particleColorRedSpeed](spritekit/skemitternode/particlecolorredspeed.md)
