---
title: particlePositionRange
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skemitternode/particlepositionrange
---

# particlePositionRange

The range of allowed random values for a particle’s position.

## Declaration

```swift
var particlePositionRange: CGVector { get set }
```

## Discussion

Discussion The default value is (0.0,0.0). If a component is non-zero, the same component of a particle’s position is randomly determined and may vary by plus or minus half of the range value.

## See Also

### Controlling Particle Position

- [particlePosition](spritekit/skemitternode/particleposition.md)
- [particleZPosition](spritekit/skemitternode/particlezposition.md)
- [particleZPositionRange](spritekit/skemitternode/particlezpositionrange.md)
