---
title: particleSize
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skemitternode/particlesize
---

# particleSize

The starting size of each particle.

## Declaration

```swift
var particleSize: CGSize { get set }
```

## Discussion

Discussion The default value is CGSizeZero. If set to the default, the size of the texture stored in the particleTexture property is used to determine the size of a particle. If a texture has not been assigned, you must set this property to a non-empty size.

## See Also

### Changing a Particle’s Source Image and Size

- [particleTexture](spritekit/skemitternode/particletexture.md)
