---
title: particleZPositionRange
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skemitternode/particlezpositionrange
---

# particleZPositionRange

The range of allowed random values for a particle’s depth.

## Declaration

```swift
var particleZPositionRange: CGFloat { get set }
```

## Discussion

Discussion The default value is 0.0. If non-zero, the z position of each particle is randomly determined and may vary by plus or minus half of the range value.

## See Also

### Controlling Particle Position

- [particlePosition](spritekit/skemitternode/particleposition.md)
- [particlePositionRange](spritekit/skemitternode/particlepositionrange.md)
- [particleZPosition](spritekit/skemitternode/particlezposition.md)
