---
title: minimumRadius
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skfieldnode/minimumradius
---

# minimumRadius

The minimum value for distance-based effects.

## Declaration

```swift
var minimumRadius: Float { get set }
```

## Discussion

Discussion When the distance between the node and a physics body is calculated, any distance shorter than the value stored in the minimumRadius property is treated as if it is equal to it. The default value is a very small (but nonzero) value.

## See Also

### Determining Which Physics Bodies Are Affected by the Field

- [isEnabled](spritekit/skfieldnode/isenabled.md)
- [isExclusive](spritekit/skfieldnode/isexclusive.md)
- [region](spritekit/skfieldnode/region.md)
- [categoryBitMask](spritekit/skfieldnode/categorybitmask.md)
