---
title: "labelNodeWithFontNamed:"
framework: spritekit
role: symbol
role_heading: Type Method
path: "spritekit/sklabelnode/labelnodewithfontnamed:"
---

# labelNodeWithFontNamed:

Initializes a new label object.

## Declaration

```occ
+ (instancetype) labelNodeWithFontNamed:(NSString *) fontName;
```

## Parameters

- `fontName`: The name of the font used by the label.

## Mentioned in

Adding Text to a Scene

## Return Value

Return Value An initialized label object.

## See Also

### Creating a Label

- [init(fontNamed:)](spritekit/sklabelnode/init(fontnamed:).md)
- [init(text:)](spritekit/sklabelnode/init(text:).md)
- [init(attributedText:)](spritekit/sklabelnode/init(attributedtext:).md)
