---
title: "accessibilityHitTest(_:)"
framework: spritekit
role: symbol
role_heading: Instance Method
path: "spritekit/sknode/accessibilityhittest(_:)"
---

# accessibilityHitTest(_:)

Returns the frontmost user interface element in the element hierarchy.

## Declaration

```swift
func accessibilityHitTest(_ point: CGPoint) -> Any?
```

## Parameters

- `point`: Relative to the bottom-left of the screen, in screen points, and guaranteed to lie within the receiver.

## Discussion

Discussion Override this method to implement your own, deeper hit testing within a user interface element.

## See Also

### Providing Accessibility

- [accessibilityChildren](spritekit/sknode/accessibilitychildren.md)
- [accessibilityFrame](spritekit/sknode/accessibilityframe.md)
- [accessibilityHelp](spritekit/sknode/accessibilityhelp.md)
- [accessibilityLabel](spritekit/sknode/accessibilitylabel.md)
- [accessibilityParent](spritekit/sknode/accessibilityparent.md)
- [accessibilityRole](spritekit/sknode/accessibilityrole.md)
- [accessibilityRoleDescription](spritekit/sknode/accessibilityroledescription.md)
- [accessibilitySubrole](spritekit/sknode/accessibilitysubrole.md)
- [isAccessibilityElement](spritekit/sknode/isaccessibilityelement.md)
- [isAccessibilityEnabled](spritekit/sknode/isaccessibilityenabled.md)
