---
title: init()
framework: spritekit
role: symbol
role_heading: Initializer
path: spritekit/sknode/init()
---

# init()

Initializes a blank node.

## Declaration

```swift
init()
```

## See Also

### First Steps

- [Getting Started with Nodes](spritekit/getting-started-with-nodes.md)
- [init(fileNamed:)](spritekit/sknode/init(filenamed:).md)
- [init(coder:)](spritekit/sknode/init(coder:).md)
- [init(fileNamed:securelyWithClasses:)](spritekit/sknode/init(filenamed:securelywithclasses:).md)
