---
title: "removeChildren(in:)"
framework: spritekit
role: symbol
role_heading: Instance Method
path: "spritekit/sknode/removechildren(in:)"
---

# removeChildren(in:)

Removes a list of children from the receiving node.

## Declaration

```swift
func removeChildren(in nodes: [SKNode])
```

## Parameters

- `nodes`: An array of SKNode objects that are all children of the receiving node.

## See Also

### Modifying the Node Tree

- [Accessing and Modifying the Node Tree](spritekit/accessing-and-modifying-the-node-tree.md)
- [addChild(_:)](spritekit/sknode/addchild(_:).md)
- [insertChild(_:at:)](spritekit/sknode/insertchild(_:at:).md)
- [isEqual(to:)](spritekit/sknode/isequal(to:).md)
- [move(toParent:)](spritekit/sknode/move(toparent:).md)
- [removeFromParent()](spritekit/sknode/removefromparent().md)
- [removeAllChildren()](spritekit/sknode/removeallchildren().md)
- [inParentHierarchy(_:)](spritekit/sknode/inparenthierarchy(_:).md)
