speed
A speed modifier applied to all actions executed by a node and its descendants.
Declaration
var speed: CGFloat { get set }Mentioned in
Discussion
The default value is 1.0, which means that all actions run at their normal speed. If you set a different speed, time appears to run faster or slower for all actions executed on the node and its descendants. For example, if you set a speed value of 2.0, actions run twice as fast.