---
title: allContactedBodies()
framework: spritekit
role: symbol
role_heading: Instance Method
path: spritekit/skphysicsbody/allcontactedbodies()
---

# allContactedBodies()

The physics bodies that this physics body is in contact with.

## Declaration

```swift
func allContactedBodies() -> [SKPhysicsBody]
```

## Return Value

Return Value An array of SKPhysicsBody objects that this body is in contact with.

## See Also

### Working with Collisions and Contacts

- [About Collisions and Contacts](spritekit/about-collisions-and-contacts.md)
- [categoryBitMask](spritekit/skphysicsbody/categorybitmask.md)
- [collisionBitMask](spritekit/skphysicsbody/collisionbitmask.md)
- [usesPreciseCollisionDetection](spritekit/skphysicsbody/usesprecisecollisiondetection.md)
- [contactTestBitMask](spritekit/skphysicsbody/contacttestbitmask.md)
