Contents

applyTorque(_:)

Applies torque to an object.

Declaration

func applyTorque(_ torque: CGFloat)

Parameters

  • torque:

    The amount of torque, in Newton-meters.

Discussion

This method generates an angular acceleration on the body without causing any linear acceleration. The force is applied for a single simulation step (one frame).

See Also

Applying Forces and Impulses to a Physics Body