---
title: area
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skphysicsbody/area
---

# area

The area covered by the body.

## Declaration

```swift
var area: CGFloat { get }
```

## Mentioned in

Configuring a Physics Body

## Discussion

Discussion This property is used in conjunction with the density property to calculate the body’s mass. The value returned for the area is measured in meters: if you need to convert it into points — as used by SpriteKit — multiply the values by 150². The following listing shows how to calculate the area of a box which is ten points square. let bodySize = CGSize(width: 10, height: 10) let physicsBody = SKPhysicsBody(rectangleOf: bodySize) let areaInPoints = physicsBody.area * pow(150, 2) // areaInPoints = 100

## See Also

### Defining a Physics Body’s Physical Properties

- [Configuring a Physics Body](spritekit/configuring-a-physics-body.md)
- [mass](spritekit/skphysicsbody/mass.md)
- [density](spritekit/skphysicsbody/density.md)
- [friction](spritekit/skphysicsbody/friction.md)
- [restitution](spritekit/skphysicsbody/restitution.md)
- [linearDamping](spritekit/skphysicsbody/lineardamping.md)
- [angularDamping](spritekit/skphysicsbody/angulardamping.md)
