---
title: "init(circleOfRadius:center:)"
framework: spritekit
role: symbol
role_heading: Initializer
path: "spritekit/skphysicsbody/init(circleofradius:center:)"
---

# init(circleOfRadius:center:)

Creates a circular physics body centered on an arbitrary point.

## Declaration

```swift
init(circleOfRadius r: CGFloat, center: CGPoint)
```

## Parameters

- `r`: The radius of the circle.
- `center`: The origin of the circle in the owning node’s coordinate system.

## Return Value

Return Value A new volume-based physics body.

## See Also

### Creating a Body from a Shape

- [init(circleOfRadius:)](spritekit/skphysicsbody/init(circleofradius:).md)
- [init(rectangleOf:)](spritekit/skphysicsbody/init(rectangleof:).md)
- [init(rectangleOf:center:)](spritekit/skphysicsbody/init(rectangleof:center:).md)
- [init(polygonFrom:)](spritekit/skphysicsbody/init(polygonfrom:).md)
