---
title: linearDamping
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skphysicsbody/lineardamping
---

# linearDamping

A property that reduces the body’s linear velocity.

## Declaration

```swift
var linearDamping: CGFloat { get set }
```

## Discussion

Discussion This property is used to simulate fluid or air friction forces on the body. The property must be a value between 0.0 and 1.0. The default value is 0.1. If the value is 0.0, no linear damping is applied to the object.

## See Also

### Defining a Physics Body’s Physical Properties

- [Configuring a Physics Body](spritekit/configuring-a-physics-body.md)
- [mass](spritekit/skphysicsbody/mass.md)
- [density](spritekit/skphysicsbody/density.md)
- [area](spritekit/skphysicsbody/area.md)
- [friction](spritekit/skphysicsbody/friction.md)
- [restitution](spritekit/skphysicsbody/restitution.md)
- [angularDamping](spritekit/skphysicsbody/angulardamping.md)
