---
title: "body(at:)"
framework: spritekit
role: symbol
role_heading: Instance Method
path: "spritekit/skphysicsworld/body(at:)"
---

# body(at:)

Searches for the first physics body that contains a point.

## Declaration

```swift
func body(at point: CGPoint) -> SKPhysicsBody?
```

## Parameters

- `point`: A point in scene coordinates.

## Mentioned in

Searching the World for Physics Bodies

## Return Value

Return Value The first physics body discovered that contains the point. If no body contains the point, this method returns nil.

## See Also

### Searching the Scene for Physics Bodies

- [Searching the World for Physics Bodies](spritekit/searching-the-world-for-physics-bodies.md)
- [body(alongRayStart:end:)](spritekit/skphysicsworld/body(alongraystart:end:).md)
- [body(in:)](spritekit/skphysicsworld/body(in:).md)
- [enumerateBodies(alongRayStart:end:using:)](spritekit/skphysicsworld/enumeratebodies(alongraystart:end:using:).md)
- [enumerateBodies(at:using:)](spritekit/skphysicsworld/enumeratebodies(at:using:).md)
- [enumerateBodies(in:using:)](spritekit/skphysicsworld/enumeratebodies(in:using:).md)
