---
title: "init(constantValue:)"
framework: spritekit
role: symbol
role_heading: Initializer
path: "spritekit/skrange/init(constantvalue:)"
---

# init(constantValue:)

Creates and initializes a new range object that specifies a constant value.

## Declaration

```swift
convenience init(constantValue value: CGFloat)
```

## Parameters

- `value`: A constant.

## Return Value

Return Value A newly initialized range object whose minimum and maximum value are both equal to value.

## See Also

### Creating a Range Object

- [init(value:variance:)](spritekit/skrange/init(value:variance:).md)
- [withNoLimits()](spritekit/skrange/withnolimits().md)
- [init(lowerLimit:)](spritekit/skrange/init(lowerlimit:).md)
- [init(upperLimit:)](spritekit/skrange/init(upperlimit:).md)
- [init(lowerLimit:upperLimit:)](spritekit/skrange/init(lowerlimit:upperlimit:).md)
