---
title: resolve()
framework: spritekit
role: symbol
role_heading: Instance Method
path: spritekit/skreferencenode/resolve()
---

# resolve()

Loads the reference node’s content and adds it as a new child node.

## Declaration

```swift
func resolve()
```

## Discussion

Discussion The archive is deserialized and the root node is added as a child of the reference node. If this method is called on a reference node whose content is already loaded, the existing node tree is discarded and replaced with a fresh copy of the archive’s data. SpriteKit calls this method automatically if the scene renders the reference node and the reference node has not previously been loaded.
