---
title: scene
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/skrenderer/scene
---

# scene

The scene this renderer will draw into the Metal command buffer.

## Declaration

```swift
var scene: SKScene? { get set }
```

## See Also

### First Steps

- [init(device:)](spritekit/skrenderer/init(device:).md)
