---
title: SKRepeatMode.clamp
framework: spritekit
role: symbol
role_heading: Case
path: spritekit/skrepeatmode/clamp
---

# SKRepeatMode.clamp

When a sample is calculated, the time value is clamped to the range of time values found in the sequence. For example, if the last keyframe’s time value is 0.5, a sample at any time value from 0.5 to 1.0 returns the last keyframe’s value.

## Declaration

```swift
case clamp
```

## Discussion

Discussion Given a sequence with the key values of [5, 1, 10] and times of [0, 0.25, 0.5], clamp repeat mode produces a set of values that follow straight line when the sample time is greater or equal to 0.5:

## See Also

### Constants

- [SKRepeatMode.loop](spritekit/skrepeatmode/loop.md)
