Contents

didApplyConstraints()

Tells your app to peform any necessary logic after constraints are applied.

Declaration

func didApplyConstraints()

Mentioned in

Discussion

Do not call this method directly; it is called exactly once per frame, so long as the scene is presented in a view and is not paused. By default, this method does nothing. Your scene subclass should override this method and perform any necessary updates to the scene.

See Also

Responding to Frame-Cycle Events