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didChangeSize(_:)

Tells you when the scene’s size has changed.

Declaration

func didChangeSize(_ oldSize: CGSize)

Parameters

  • oldSize:

    The old size of the scene, in points.

Mentioned in

Discussion

This method is intended to be overridden in a subclass. Typically, you use this method to adjust the positions of nodes in the scene.

See Also

Responding to Loading and Resizing Events