---
title: sceneDidLoad()
framework: spritekit
role: symbol
role_heading: Instance Method
path: spritekit/skscene/scenedidload()
---

# sceneDidLoad()

Tells you when the scene is presented.

## Declaration

```swift
func sceneDidLoad()
```

## Mentioned in

Controlling User Interaction on Nodes

## Discussion

Discussion This method is intended to be overridden in a subclass. It is the preferred location to peform custom setup after the scene has been initialized or decoded.

## See Also

### Responding to Loading and Resizing Events

- [didChangeSize(_:)](spritekit/skscene/didchangesize(_:).md)
- [willMove(from:)](spritekit/skscene/willmove(from:).md)
- [didMove(to:)](spritekit/skscene/didmove(to:).md)
