removeUniformNamed(_:)
Removes a uniform from the shader.
Declaration
func removeUniformNamed(_ name: String)Parameters
- name:
The name of the uniform to remove.
Discussion
If a uniform with that name does not exist in the shader, nothing happens.
Removes a uniform from the shader.
func removeUniformNamed(_ name: String)The name of the uniform to remove.
If a uniform with that name does not exist in the shader, nothing happens.