Contents

textureNamed(_:)

Creates a texture from data stored in the texture atlas.

Declaration

func textureNamed(_ name: String) -> SKTexture

Parameters

  • name:

    The name of a texture stored in the atlas object.

Mentioned in

Return Value

The SpriteKit texture associated with the name. If the specified image does not exist in the atlas object, SpriteKit returns a placeholder texture image.