init(texture:normalTexture:size:)
Initializes a new tile definition with a single texture and separate normal texture for simulating 3D lighting.
Declaration
init(texture: SKTexture, normalTexture: SKTexture, size: CGSize)Parameters
- texture:
The texture to reference for the definition’s content.
- normalTexture:
The texture to reference for generating normals to simulate 3D lighting.
- size:
The size of the tile in points.
Return Value
A new tile definition.