---
title: color
framework: spritekit
role: symbol
role_heading: Instance Property
path: spritekit/sktilemapnode/color
---

# color

The base color for the tile map. The influence of the color over the tile map node’s textures is controlled by colorBlendFactor.

## Declaration

```swift
var color: UIColor { get set }
```

```swift
var color: NSColor { get set }
```

## See Also

### Tinting a Tile Map

- [colorBlendFactor](spritekit/sktilemapnode/colorblendfactor.md)
